内容简介
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Unreal engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting’s high performance, advanced algorithms, and engineering mAIntenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.
You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.
By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.
目录
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1.Creating Your First Unreal C++ Game
2.Editing C++ Code in Visual Studio
3.Learning C++ and Object-Oriented Programming
4.Investigating the Shooter Game’s Generated Project and C++ Code
5.Learning How to Use UE Gameplay Framework Base Classes
6.Creating Game Actors
7.Controlling Characters
8.Handling Collisions
9.Improving C++ Code Quality
10.Making Pangaea a Network Multiplayer Game
11.Controlling the Game Flow
12.Polishing and Packaging the Game
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